Check achievements

The check_achievements command effectively creates a new true / false boolean temp variable for each Achievement declared in the Startup file, with the variable name:

choice_achieved_codename

  • where codename will be the actual codename originally declared for that Achievement, e.g.

  • 其中 codename 将指代该成就最初声明的实际代号,例如:

choice_achieved_mystery1
choice_achieved_mystery2
choice_achieved_demonbane
choice_achieved_champion
choice_achieved_faithful
(etc.)

The temporary variables for Earned Achievements will contain a value of true, while not-yet-earned Achievements will of course be false.

已获得成就对应的临时变量将包含值 true,而尚未获得的成就对应的变量值当然为 false

For a fuller explanation of the Achievements system as a whole, including specific examples of the usefulness and purpose of the check_achievements command, please refer to the main *achievementarrow-up-right command page.

关于成就系统更全面的解释,包括 check_achievements 命令的用途和实用性的具体示例,请参阅主要的 *achievementarrow-up-right 命令页面。